ARDUINO CHALLENGE
Fastest Line Follower
Fastest Line Follower
Build your own autonomous robot within the specified dimensions to achieve the maximum speed to beat other robots on the given track and reach the destination in minimum time. The robot must start behind the starting point and is considered to have crossed the finishing line if any part of the robot crosses it in a full lap of the course. The robot must follow the black line. The competition area has a special place defined for the robot’s operation (hereafter COMPETITION FIELD).
- 50 Teams to participate in Arduino Challenge.
- All participants will get certification of Participation from “TECHNOFest” and “SGGS, Nanded”
- INR 25,000 to be awarded to winning teams.
- INR 15,000 to be awarded to runner teams.
- INR 10,000 to be awarded to consolation teams.
A match is played by a single team in one go, with each team consisting of 1 Wireless Bot.
- An individual may participate or construct a team of a minimum of 2 and a maximum of 10 members. Any institution (School/College/University/Vocational Institution) or group of students (within defined age), may form a team.
- Register the team for the specified competition online on the official Technoxian website only.
- Construct a sensor bot, autonomous, or manual Bot. The robot must not be made from any ready-made kit, if found so, the team will be disqualified.
- Prepare a video of 1 minute to 5 minutes (maximum 100MB), showcasing team readiness, creativity, preparing for challenges, or anything to show passion to participate in TechnoFest. Share the video either on email at technofest.in@gmail.com (as google drive or We transfer) or WhatsApp at +91 880 660 0055 mentioning Your Team Registration ID. All videos will be uploaded on the TechnoFest.in YouTube channel. The top 5 Maximum views will have special recognition at the tournament.
The participating bots should be wireless must be controlled remotely. It can be circular / Rectangular in style.
A bot must fit inside a 20 centimeters wide and 20 centimeters high cube at any point in time. Maximum weight should not be more than 5Kgs (including battery for wirelessly controlled bots. However, a tolerance of 5% is acceptable.). Participants need to ensure:
- Batteries must be sealed, immobilized electrolyte type (gel cell, lithium, NiCad, or dry cells).
- The electric voltage anywhere in the machine should not be more than 12V DC at any point in time for each robot.
- The Bot must not emit infrared light. However, optical sensors (e.g. infrared-distance-sensors) may be used if they do not affect other Bots.
- Infrared light-reflecting materials must not be used on the outside. If robots are painted, they must be painted matte. Minor parts that reflect infrared light could be used only if other robots are not affected. Robots must not produce magnetic interference for other robots on the field.
- If a team claims that their robot is affected by the other team’s robot in any way they must show proof/evidence of the interference. Any interference must be confirmed by a Referee if a claim is placed by the other team.
- The robot can be autonomous or manually controlled using a Remote-control system.
- Robots must be constructed and programmed in a way that their movement is not limited to only one dimension and must move in all directions.
- Any robotic parts/building material can be used until the robot meets the above specifications and if the design and construction are primarily the original work of the team as ready-made robots are not allowed to compete in the competition.
The Racing track of the Fastest Line Follower challenge has a track of a total length of 80 – 100 ft (approximately) on an arena dimension of 16X16 SqF. The width of the black line will be 25mm. The surface of the track will be white with a black line marked on it. The track may contain crossed, curved, or discontinuous black lines.
There will be two rounds i.e. Knockout round and a Final round
Knockout Round: In this round two teams will compete one-on-one starting at the same time, the team finishing the race in the minimum time will qualify for the final round.
Final Round: Qualified teams will compete in this round to achieve the minimum runtime. A single run will be conducted for each qualified team. Teams with the minimum runtime will be nominated as the winner of the competition.
- Race clock: The race clock begins as soon as the robot crosses the starting point and ends when the robot reaches the finishing line without any fail.
- Runtime: The robot must traverse the full track from the starting point to the finishing point in a single run at least once for each round within the maximum access time (5 minutes). This runtime will be the official runtime for the team.
- Pre-Game Setup: Before starting the competition, each team will get 10 mins to calibrate the robot and make a trial/testing runs. All the preparations must be done during this time (adjusting the sensors, reprogramming the robot, etc).
- Game Zone: An area around the field will be designated as the GAME ZONE. No one is allowed inside the game zone except the robot handlers and the referees.
Start and Restarts:
- Only the team leader will be allowed to handle the robot during the gameplay.
- The robot will be placed at the starting point with the consent of the referee.
- A robot may restart the run if the person handling it feels the necessity. A restart can be requested only if the robot doesn’t follow the line, has stopped halfway, or has lost the directions/Black line.
- At any restart, the robot must be re-positioned back at the start point.
- It is not allowed to reprogram the robot or to add/remove parts on the robot during the run, but adjusting the sensors is permissible with the consent of the referee.
- The RACE CLOCK/RUN TIME will reset to zero on every restart. The COMPETITION CLOCK (maximum access time) will keep running during all restarts.
- Only 3 restarts are allowed for each round.
A robot must restart if:
- The robot does not start after pressing the Start Button for 1 minute.
- The robot is touched by a human without the consent of the referee.
- The robot moves out of the arena.
- The referee orders to restart.